About This Vessel.
Last updated: June 2026
Thanks for stopping by!
I am Lucas Ângelo - but i also go by the handle ahopness online - a computer engeneering student at the Rio de Janeiro State University (UERJ). Ever since i was a kid i liked to use computers and code as means to express myself, bounded by 0s and 1s the problems that life gives us seem simpler to solve.
My interests range from mobile and backend to vfx and gameplay programming. I've been developing and publishing apps to mobile and desktop using various tech stacks since i was a kid, from game development with Unity, Monogame, but mainly Godot to Jetpack Compose, Flutter and Flask.
I also enjoy making art on my free time, inspired by existentialist literature and experimental films and games, most of my works have this dreamy/personal/sensorial feel to them. At the moment I'm focussed on finishing some personal game dev projects of mine, you can hear more about it here.
You might also know me from the Godot Retro shader pack i made for the Godot game engine, it currently has 500+ stars on github and is frequently used by it's community to assist the making of retro/lo-fi style games in the engine.
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